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JGGAG (Journal of Games, Game Art, and Gamification)
INDONESIAN GAME RESEARCH NETWORK
P-ISSN : 2548480X
E-ISSN : 2548480X
Subject Area : Science, Art
4.375
Impact Factor
201
Google Citations
S4
Current Acreditation
Google Scholar
Garuda
Website
Editor URL
Google Scholar
Garuda
Gaming the Past– Commercial Video Games with historical contexts: Evaluation of the Iranian Lotf Ali Khan Game
Authors : M Gheitasi, JA Moreno, S Hermon
Journal of Games, Game Art, and Gamification 8 (1), 24-36, 2023
2023
2 cited
no-S Journal
Educational Game Scenario Model Based On Imperative Game Goal Typology
Authors : R Roedavan, Y Siradj, S Stefany
Journal of Games, Game Art, and Gamification 8 (1), 18-23, 2023
2023
5 cited
no-S Journal
Lego-based Game as a Way to Improve Student’s Physics Education
Authors : E Saptaputra, B Dirgantoro, S Andrew
Journal of Games, Game Art, and Gamification 8 (1), 8-12, 2023
2023
0 cited
no-S Journal
Valkyria Chronicles Game and the “Cute” Memory of War
Authors : I Zulkarnain, OJ Christiandrew
Journal of Games, Game Art, and Gamification 8 (1), 1-7, 2023
2023
0 cited
no-S Journal
Gamification Using Visual Novel to Improve Chemistry Learning Motivation
Authors : LKP Suryapranata, FI Bahagia, IA Lazarusli
Journal of Games, Game Art, and Gamification 8 (1), 13-17, 2023
2023
3 cited
no-S Journal
Research on the Application of Pixel Art in Game Character Design
Authors : T Zufri, D Hilman, O Frans
Journal of Games, Game Art, and Gamification 7 (1), 27-31, 2022
2022
16 cited
no-S Journal
An Empirical Analysis of Ergonomic Gaming Peripherals Improving Gaming Performance
Authors : GIR Martha, IGBA Budaya, DP Agustino, IG Harsemadi, IMSA Pande
Journal of Games, Game Art, and Gamification 7 (1), 15-21, 2022
2022
5 cited
no-S Journal
The Worker in Video Game Industry: The gap between indie and incorporated video game developers in Indonesia
Authors : M Akbar, IJ Asmara
Journal of Games, Game Art, and Gamification 7 (1), 22-26, 2022
2022
4 cited
no-S Journal
What is the Gaming Lifestyle?: An exploratory investigation.
Authors : MJM Dutra
Journal of Games, Game Art, and Gamification 6 (2), 44-55, 2021
2021
3 cited
no-S Journal
The Adoption of Multiplayer Online Battle Arena to Introduce Wayang Character
Authors : A Andre, EH Suliman
Journal of Game, Game Art and Gamification 6 (2), 56-66, 2021
2021
4 cited
no-S Journal
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Citation Per Year By Google Scholar
Journal By Google Scholar
All
Since 2019
Citation
201
193
h-index
9
8
i10-index
8
7