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JGGAG (Journal of Games, Game Art, and Gamification)
INDONESIAN GAME RESEARCH NETWORK
P-ISSN : 2548480X
E-ISSN : 2548480X
Subject Area : Science, Art
4.375
Impact Factor
201
Google Citations
S4
Current Acreditation
Google Scholar
Garuda
Website
Editor URL
Google Scholar
Garuda
Sesame Credit: Social Compliance Gamification in China
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 1 (2019)
2019
DOI: -
no-S Journal
Mengenal Aksara Bali: Balinese Script Game Education based on Mobile Application
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 1 (2019)
2019
DOI: -
no-S Journal
ââ¬ÅMandarin For Newbiesââ¬Â Development Of Mobile Game For Learning Mandarin Language
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 1 (2019) 23-27
2019
DOI: -
no-S Journal
Gamification the Learning of Manual Craftmanship Batik Lasem Process through Board Games
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 1 (2019) 28-32
2019
DOI: -
no-S Journal
The Development of Web Based Application for Visual Novel Engine Prototype: Variant Of Text Based Game
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 1 (2019) 14-22
2019
DOI: -
no-S Journal
LEAPONESIA: GAMIFICATIONS WEB APPLICATION PROTOTYPE FOR INTERNATIONAL STUDENT GUIDELINES TO INDONESIA
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 1 (2019) 33-39
2019
DOI: -
no-S Journal
THE EFFECT OF GAMIFIED TEAMWORK ON TEAM MEMBERSââ¬â¢ ENGAGEMENT - AN EXPERIMENT ON IDEA GENERATION
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 2 (2019) 40-48
2019
DOI: -
no-S Journal
GAME-BASED APPROACH TO TEACHING AND LEARNING IN OPTOMETRY EDUCATION
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 4, No 2 (2019) 49-53
2019
DOI: -
no-S Journal
Using Procedural And Conceptual Colour Stimulation-Game As an Instructional Gizmo For Nigerian Students
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 3, No 2 (2018) 37-42
2018
DOI: -
no-S Journal
Indonesian History Educational Card Game Gamification of the Process of Learning to Increase Interest in History among Children.
Binus University
Journal of Game, Game Art, and Gamification (JGGAG) Vol 3, No 1 (2018) 1-7
2018
DOI: -
no-S Journal
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Citation Per Year By Google Scholar
Journal By Google Scholar
All
Since 2019
Citation
201
193
h-index
9
8
i10-index
8
7